Category Archives: Reflection & Change

Plans and Timetable

This video clips shows everything i designed in my sketchbook, with the music i plan to use for my final major project. i struggled to find a way to upload my music, so i found the best was to record going through my sketch book while i played the music on my speaker.

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I posted these pictures to show, how much time I had left. After every end of the week I would take a picture of our classroom whiteboard, so I knew what was happening during the weeks. I spent the begging of Easter holiday planning and when we came back I developed those ideas, and started to model in Maya. After a quick change up I re-thought my ideas and came up with a new one that I knew I could accomplish.

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Week 5

On the fifth week I began experimenting on the different camera angles I could use and the different ways I could get my model to interact with the objects. The first time i began shooting, i didn’t use a green screen; so when i began test the scenes in After Effects, i had to use the rotobrush tool for every frame, which did consume most of my time but it did what i needed, which was to mask the background, so i only had the model. Taking what I learned from the first shoot, i brought the green screen with me when i did another shoot; and this time when i was editing in after effect, it was quick and easy to do because i only had to use key-light, which removes the colour green with in the scene, hence the use of a green screen.

 

This scene, shows my dad stomping his foot, i asked him to do this because i believed i needed a way to activate the bag, but in the end i didn’t use this scene, because it was at the wrong angle and i couldn’t find a way to bind this scene with the others and find a effect that would make the shield appear.

This is a scene that i might consider using; it took me awhile to use the rotobrush for each frame in this video. I wished i had thought of using my green screen for this to make it look more effective which is why i am reluctant to use this shot.

 I liked the camera angle in this scene, however i couldn’t make it fit naturally with the 3d background because it was stationary, so the shot would be cut off and glide across the screen; i had this same problem when i did a 360 around the model, the camera would shake and the tracking would effect it because the scene would float into the air.

Complications and Change of Plans

As i carried on the project, i was starting to worry with the amount of time i had left and what i need to do; but no matter the time i spent planning and creating to do lists, my head began to spin. At first i was going to have an animated character that would interact with the products that i had modelled, but i didn’t have extra time to create these characters, which would leave a gapping hole in my finished piece. However with more thought and consideration, i created a new idea that should help solve my problem; like i did in my James Bond project, I will record a volunteer to act the necessary actions that go along with my new storyboard, and after i upload them to After-Effects i will turn the person into a silhouette/ holograms and add everything else i’ve created with maya. Another idea that i had to change, was the idea of an old fashioned theme with steam punk; as much as i loved this style, it wouldn’t work with the new plan, however to keep a hint of my old idea, i added different music style of genre called Electro swing, which is a mixture of old soul and club music; though some are too loud and repetitive, i found certain song called chambermaid by Parov Stelar. The intro is unreasonably long, so i trimmed it down to around 2 minutes which is perfect for my advert. My advert will still be based on the idea of Bioshock, but instead of 1900, the style will change to the 21st century. I’ve also had to change the different programmes i was going to use, originally i was going to use maya, flash, photoshop and after effects. As you can see i overloaded myself with these goals, but because i had to change my idea, i’m going to use maya to model my products like before, and after effects to put everything together with a little bit of special effects. I am disappointed that i could go through with my original idea, but hopeful my change of plans will be just as good as i originally hoped.

What i’ve learned from Product Design

My timing and planning needs to be flawless if I am going to finish this project on time, and having models to create in Maya is going to be difficult, because I don’t have a computer at home to make things easier; everything I need is, like a computer is at college. So by reducing the amount I model on Maya should give me enough time to do other things like how do I plan to animate my characters ? how can I make them interact with my products ? how am I going to do the staging ? etc. Its easy enough to have a plan that sounds fantastic, but putting them into action is more challenging then I had anticipated especially when drawing the body’s anatomy is your weakest subject in art. If I am going to over come this, I will need to keep drawing until a successful drawing is completed, and after that I could use tracing paper to keep everything in proportions and then change the characters pose.

  autra dome pic 2 autra dome pic 3 Autra-Dome pic 1 tester PRAI pic 1 Prai pic 2