On the first week i began the procedure of modelling my products and planning the characters/storyboards. At first it was simple to create the body for the bag but things changed when i had to create a dip; where the ball for the shield would float. Things became difficult when i did a booleans difference with a sphere to create a perfect alcove, however it became uneven no matter how much I lined it up to the center. Eventually I had to virtually go in and edit the edges/corners myself, which consumed a large amount of my time.
This video clip from YouTube, shows the game that inspired me and an example of how I would like my advert to look like. I came across this video when I was playing the game Bioshock on my Xbox 360; I liked the way the company (2k) presented the characters and the humour behind the video.
(if you watch my vlogs, you’ll see me explain why I was inspired by this video)




