Daily Archives: May 15, 2015

Class Crit

What i’m going to present next week for class crit: i’m going to show, the clips i recorded over the weekend and edited in after effects; maybe one short clip, showing the silhouettes with my products, a basic idea of my product, Depending on how quick i can edit in After-Effects, due to the fact i can only do it at college. However on wednesday i have two vocational lessons which should give me enough time to complete at least one scene to present to the class.

This video shows me experimenting with silhouette, trying to decide whether i should make it a silhouette like i did for the James Bond project or leave it the way i filmed it. I also had to decide what my background should look like, so i started with different colours and finally decided to go with a 3D dimension as my background.

This video shows me experimenting with the different ways that the character could interact with the object. This scene shows the enemy demonstrating how much the shield could withstand with any attack; at the time of me filming, I was only halfway when i realised that i had forgotten my green screen i the background.

Finished PRAI

Week 3 – Week 4

With some reassurance and my emotions in control. I faced the problem in front of me, figuring how i could make it easier for myself and complete this project.

Even with the changes i made, (find out what i changed and in detail what the problem was in the vlog) i carried on modelling my products, and with the Autra-Dome nearly completed i moved onto the AI, which was thankfully simple and easy to model in Maya.

Screen Shot 2015-05-08 at 10.18.30  Screen Shot 2015-05-08 at 10.20.21Screen Shot 2015-05-08 at 10.21.15  Finished PRAIprai and autra domw

Sika Logo

Week 2 – Week 3

The next week was just as difficult, i had a colour palette to go by in my design but getting the correct texture was irritating due to the fact you have to think about the direction of the light. If the light was directly shining onto the colour it would brighten and when i moved the light, the other side would have the exact problem and it would be to dark. Also during the end of this week i had second thoughts about my idea, whether i had enough time to create characters, and animate them, which lead me down a whirl pool of emotions.

Screen Shot 2015-05-08 at 10.16.19  Screen Shot 2015-05-08 at 10.17.22Screen Shot 2015-05-08 at 10.22.22  Screen Shot 2015-05-08 at 10.12.50

Week 1

On the first week i began the procedure of modelling my products and planning the characters/storyboards. At first it was simple to create the body for the bag but things changed when i had to create a dip; where the ball for the shield would float. Things became difficult when i did a booleans difference with a sphere to create a perfect alcove, however it became uneven no matter how much I lined it up to the center. Eventually I had to virtually go in and edit the edges/corners myself,  which consumed a large amount of my time.

Screen Shot 2015-05-08 at 10.12.14 Screen Shot 2015-05-08 at 10.09.48 Screen Shot 2015-05-08 at 10.14.29 Screen Shot 2015-05-08 at 10.15.15 Screen Shot 2015-05-08 at 10.31.18

This video clip from YouTube, shows the game that inspired me and an example of how I would like my advert to look like. I came across this video when I was playing the game Bioshock on my Xbox 360; I liked the way the company (2k) presented the characters and the humour behind the video.

(if you watch my vlogs, you’ll see me explain why I was inspired by this video)